gmod-replace-hostile-npc/lua/autorun/hostile_npcs_tocitizen.lua

16 lines
544 B
Lua

local originalListSet = list.Set
function list.Set(listType, class, npc)
if listType == "NPC" then
if npc["Class"] == "npc_combine_s" and npc["Category"] ~= "#spawnmenu.category.combine" then
local citizenEnemy = list.Get("NPC")["npc_citizen_rebel_enemy"]
npc["Class"] = citizenEnemy["Class"]
npc["KeyValues"] = {
Hostile = 1,
SquadName = "overwatch",
citizentype = 4
}
end
end
originalListSet(listType, class, npc)
end