fix citizen

This commit is contained in:
Nomi Nonsense (Nonszy) 2025-08-04 16:00:15 +07:00
parent 835da4615c
commit aa4b3e9e33

View File

@ -1,4 +1,3 @@
local npcs = list.Get("NPC") local npcs = list.Get("NPC")
local citizenEnemy = npcs["npc_citizen_rebel_enemy"] local citizenEnemy = npcs["npc_citizen_rebel_enemy"]
@ -6,7 +5,11 @@ if citizenEnemy then
for class, npc in pairs(npcs) do for class, npc in pairs(npcs) do
if npc["Class"] == "npc_combine_s" and npc["Category"] ~= "#spawnmenu.category.combine" then if npc["Class"] == "npc_combine_s" and npc["Category"] ~= "#spawnmenu.category.combine" then
npc["Class"] = citizenEnemy["Class"] npc["Class"] = citizenEnemy["Class"]
npc["KeyValues"] = citizenEnemy["KeyValues"] npc["KeyValues"] = {
Hostile = 1,
SquadName = "overwatch",
citizentype = 4
}
list.Set("NPC", class, npc) list.Set("NPC", class, npc)
end end