diff --git a/lua/autorun/reclass.lua b/lua/autorun/reclass.lua index bedba10..48e1880 100644 --- a/lua/autorun/reclass.lua +++ b/lua/autorun/reclass.lua @@ -1,4 +1,3 @@ - local npcs = list.Get("NPC") local citizenEnemy = npcs["npc_citizen_rebel_enemy"] @@ -6,7 +5,11 @@ if citizenEnemy then for class, npc in pairs(npcs) do if npc["Class"] == "npc_combine_s" and npc["Category"] ~= "#spawnmenu.category.combine" then npc["Class"] = citizenEnemy["Class"] - npc["KeyValues"] = citizenEnemy["KeyValues"] + npc["KeyValues"] = { + Hostile = 1, + SquadName = "overwatch", + citizentype = 4 + } list.Set("NPC", class, npc) end