Update the 404 Page #1

Merged
nomi-nonsz merged 3 commits from staging into main 2025-10-11 21:52:24 +08:00
7 changed files with 16 additions and 10 deletions
Showing only changes of commit 4065f0cd84 - Show all commits

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@ -11,7 +11,7 @@
0%, 100% {
transform: translate(0px, 0px) scale(1, 1);
}
15% {
10% {
transform: translate(0px, 14px) scale(1.2, 0.9);
}
}

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@ -20,8 +20,9 @@ export default function NotFound() {
</noscript>
<WobblingImage
images={{
idle: "/images/coralz_0.png",
poked: "/images/coralz_1.png"
idle: "/images/coralz_idle.png",
aware: "/images/coralz_scared.png",
poked: "/images/coralz_poked.png"
}}
/>
<div className="-mt-2">

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@ -2,7 +2,7 @@ import Image from "next/image"
import { FloatingLabel } from "./floating-label"
export const LandingImage = () => (
<FloatingLabel placeholder="Coral Glasses ❤️. Alert: NOT MY WORK! character by JoelG, See terms and conditions">
<FloatingLabel placeholder="Coral Glasses ❤️. Alert: NOT MY WORK! See the end of the page">
<Image
className="mb-8 mx-auto"
alt="Coral <3"

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@ -7,6 +7,7 @@ import { useCallback, useEffect, useRef, useState } from "react"
interface WobblingImageInterface {
images: {
idle: string;
aware?: string;
poked?: string;
weird?: string;
}
@ -17,6 +18,7 @@ function WobblingImage ({
}: WobblingImageInterface) {
const size = 400;
const [isPoked, setPoked] = useState(false);
const [isAware, setAware] = useState(false);
const pokeTimeoutRef = useRef<NodeJS.Timeout | null>(null);
const [isAnimating, setIsAnimating] = useState(false);
@ -70,8 +72,8 @@ function WobblingImage ({
if (!audioBuffer || !audioContextRef.current) return;
const context = audioContextRef.current;
const changeToLowPitch = Math.floor(Math.random() * 10);
const randomPitch = Math.random() * 0.2 + (changeToLowPitch == 1 ? 0.25 : 0.85);
const changeToLowPitch = Math.floor(Math.random() * 66);
const randomPitch = Math.random() * 0.38 + (changeToLowPitch == 1 ? 0.25 : 0.75);
const source = context.createBufferSource();
source.buffer = audioBuffer;
@ -86,6 +88,9 @@ function WobblingImage ({
function handleClick() {
const pokedDuration = 700 + Math.floor(Math.random() * 100)
if (!isAware) setAware(true);
setIsAnimating(false);
requestAnimationFrame(() => setIsAnimating(true));
@ -101,7 +106,7 @@ function WobblingImage ({
setPoked(true);
pokeTimeoutRef.current = setTimeout(() => {
setPoked(false);
}, 600);
}, pokedDuration);
}
function handleAnimationEnd() {
@ -112,8 +117,8 @@ function WobblingImage ({
<div className="">
<div
className={clsx(
"relative mx-auto cursor-grab h-[400px] select-none",
isAnimating && "animate-[click-bounce_250ms_ease-out]"
"relative mx-auto cursor-grab active:cursor-grabbing h-[400px] select-none",
isAnimating && "animate-[click-bounce_230ms_ease-out]"
)}
onClick={handleClick}
onAnimationEnd={handleAnimationEnd}
@ -126,7 +131,7 @@ function WobblingImage ({
<Image
className={clsx("absolute left-1/2 -translate-x-1/2 top-0 pointer-events-none", isPoked ? "opacity-0" : "opacity-100")}
alt="clip1"
src={images.idle}
src={isAware ? (images.aware || images.idle) : images.idle}
width={size}
height={size}
draggable={false}